Jan Bulthuis 7e368b4f40 Progress
2024-07-20 06:10:56 +02:00

13 lines
250 B
GLSL

#ifdef GL_ES
precision mediump float;
#endif
// glslsandbox uniforms
uniform float time;
uniform vec2 resolution;
// shadertoy emulation
#define iTime time
#define iResolution resolution
#define fragCoord gl_FragCoord
#define fragColor gl_FragColor